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Next phase of this work (creating the DSpace 7 UI) has moved over to DSpace 7 Working Group (2016-2023) |
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title | Updates on UI Selection ProcessUpdate June 20, 2016: The selection of the Angular 2 UI platform was announced and the proof-of-concept Angular 2 UI was demoed at the Open Repositories conference in Dublin.
Update May/June, 2016: We are now providing video updates on the Angular 2 UI prototype. Please visit our YouTube Playlist to catch up on all the updates. At the Open Repositories conference in Dublin, we will also be providing a live update and demonstration during the "You heard it here first" session on Weds, June 15 at 2:00pm. | Update April, 2016: The extended prototype on Angular 2 (see below) has begun at:
Update March 24, 2016: After detailed discussion of all prototypes, public feedback, etc, the UI Working Group has written a detailed Summary of options / discussions:
As detailed in this document, the UI architecture has been narrowed down to two options under consideration:
At the DuraSpace Summit (March 16-17), these options were discussed with attendees from the DSpace Steering and Leadership groups. During that discussion, it was decided that we would move forward with an extended prototype of the client-side solution featuring Angular 2. As noted, none of our original prototypes used Angular 2 (though one did use Angular 1). Yet, Angular 2 has great interest in that it claims to solve the major SEO (search engine optimization) shortcomings of Angular 1. All original client-side prototypes (#7 and #4) had these SEO shortcomings, which made it difficult to judge their capabilities as a future DSpace UI. The extended prototype phase will move into May. At that time, a final decision between the two platforms will be made. |
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How did we get here? Here's the timelines of where we've been and where we are goingtimelines of where we've been and where we are going
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DSpace User Interface Prototype Challenge
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Prototype Evaluation Process
The DSpace UI Prototype Working Group (2015-16) will be working with prototype developers to schedule a recorded Q&A discussion for each prototype (starting in January 2016). These Q&A session recordings will be made publicly available on this wiki page.
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